Asset overview
What this node setup does
Drop onto a mesh, then choose a separate mesh Target. Fits vertices using nearest surface or Directional ray projection. Local-space Offset and Max Distance; field Strength/Selection; boundary protection and pre-projection smoothing. Subdivide input for curvature. Empty targets and ray misses preserve geometry. No remeshing or collision guarantee.
Source and setup notes
Source asset name: OMNI - Surface Conform Pro
Collection: 07 Utilities
Structural inspection used Blender 5.2.0 LTS. Other releases and render engines require separate checks.
How to approach this asset
- Check the source notes for the expected mesh, curve, field, shader or World context.
- Start with a disposable scene and a suitable input. Inspect required object, material or collection inputs.
- Adjust one documented control at a time. Evaluate the result before using it in a production project.




