BLENDER GEOMETRY NODES & PROCEDURAL ASSETS
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607 assets. Browse by subject, node type, subcategory and tags.
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BLENDER GEOMETRY NODES & PROCEDURAL ASSETS
607 assets. Browse by subject, node type, subcategory and tags.
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BLENDER ASSET LIBRARY
Geometry Nodes, procedural shaders and tools for your next scene.
Illustrative previewCompositing
Glare Bloom & Glow
Two-streak anamorphic highlight flare and adjustable image-space sun beams. Isolated effect layers, highlight clamp, color, angle, fade and source position.
Illustrative previewCompositing
Relighting & Passes
Scene-linear cinematic finishing: optional world-normal diffuse relighting and Beer–Lambert depth fog, HDR bloom, annular halation, two-streak flare, image-space light rays, exposu
Illustrative previewCompositing
Depth & Fog
Linear-depth Beer–Lambert fog with start distance, density, tint, opacity limit and diagnostic transmittance. Zero depth disables safely.
Illustrative previewCompositing
Glare Bloom & Glow
HDR threshold extraction, unclipped RGB diffusion, separately tinted peripheral halation and isolated light outputs. Native compositor nodes; resolution-relative spread.
Illustrative previewCompositing
Relighting & Passes
Two additive wrapped Lambert diffuse lights from an unencoded world Normal pass and Diffuse Color. Zero normals disable safely. Does not reconstruct shadows, visibility or specular
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