BLENDER GEOMETRY NODES & PROCEDURAL ASSETS
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607 assets. Browse by subject, node type, subcategory and tags.
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BLENDER GEOMETRY NODES & PROCEDURAL ASSETS
607 assets. Browse by subject, node type, subcategory and tags.
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BLENDER ASSET LIBRARY
Geometry Nodes, procedural shaders and tools for your next scene.
Illustrative previewArchitecture
Medieval Architectural City
Plane-driven medieval city with 8 construction families and 64 modeled variations: jetties, X braces, projecting bays, joined inn wings, hoist warehouses, stair towers, long halls and thatch. Original irregular streets. Packed AI tile textu
Illustrative previewArchitecture
Machiya
New medieval inn atlas; editable rectangular cage drives stone/plaster house, timber braces, shingle gables, projecting wing, porch and sign.
Illustrative previewArchitecture
Medieval Plane City
Original plane-driven irregular medieval town: six timber/stone facade families, one door per building, polygon-following gable/hip roofs, tall watchtowers, chimneys, cobbled lanes
Illustrative previewArchitecture
Medieval Timber Shop
AI-textured medieval timber shop: stone street floor, jettied plaster upper walls, X braces, recessed displays, editable 3D sign, clay tile gable, hollow chimneys and spoked handcart. Slider, editable quad cage and module kit workflows.
Illustrative previewArchitecture
Medieval Wayside Inn
Medieval inn: stone ground floor, jettied timber upper floors, solid slate roof, real recessed openings, shutters, porch, hollow chimney, editable hanging sign and module-kit output. Original packed AI tiles, trim and atlas.
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