Asset overview
Understand the setup.
Then make it your own.
Apothecary Ivy Shader is a Blender shader node group in OmniKit’s materials collection.
Parametric apothecary architecture and reusable props with original shared surface and ivy atlases. Ivy remains instanced.
Its exposed inputs include Tint, Roughness, Alpha Cutoff. Review the control reference below to plan a suitable setup.
Source and setup notes
Source node name: OMNI - Apothecary Ivy Shader
Collection: Buildings/Apothecary
Structural inspection used Blender 5.2.0 LTS. Other releases and render engines require separate checks.
How to approach this asset
- Check the source notes for the expected mesh, curve, field, shader or World context.
- Start with a disposable scene and a suitable input. Inspect required object, material or collection inputs.
- Adjust one documented control at a time. Evaluate the result before using it in a production project.




