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OMNI/KIT
Independent procedural assets for BlenderReview build · TEST payments only
VFX collection
Boom Smoke Pro — AI concept illustration, not verified Blender output
AI concept illustration. Illustrative previews may differ from the source asset.

VFX / Geometry Nodes

Boom Smoke Pro

Explore Boom Smoke Pro: Geometry Nodes asset, source notes, editable controls and preview imagery. OmniKit review library.

48 exposed controlsGeometry Nodes
Review preview · not available for purchase

Source files are private. Compatibility, asset quality and component licences are being reviewed.

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Functional review pending. This is not a complete compatibility certification.

Asset overview

Understand the setup.
Then make it your own.

Boom Smoke Pro is a Blender Geometry Nodes asset in OmniKit’s vfx collection.

MESH INPUT: drop on a mesh, or feed mesh geometry to Geometry. Apply object scale for predictable distances. | OMNIKIT Boom Smoke Pro: analytic billowing smoke - ring of upright pipes, orbiting clustered puffs (sub-spheres), flicker, self-rotation, jitter, expansion, rise, grow-in, ground flattening; manual time mode.

Its exposed inputs include Seed, Show Frames Only, Manual Time Mode, Manual Time, Start Frame, Time Scale, Ring Radius. Review the control reference below to plan a suitable setup.

Source and setup notes

Source node name: OMNI - Boom Smoke Pro

Collection: 22 Geometry Nodes/VFX/Explosions

Structural inspection used Blender 5.2.0 LTS. Other releases and render engines require separate checks.

How to approach this asset

  1. Check the source notes for the expected mesh, curve, field, shader or World context.
  2. Start with a disposable scene and a suitable input. Inspect required object, material or collection inputs.
  3. Adjust one documented control at a time. Evaluate the result before using it in a production project.

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