BLENDER GEOMETRY NODES & PROCEDURAL ASSETS
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607 assets. Browse by subject, node type, subcategory and tags.
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BLENDER GEOMETRY NODES & PROCEDURAL ASSETS
607 assets. Browse by subject, node type, subcategory and tags.
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BLENDER ASSET LIBRARY
Geometry Nodes, procedural shaders and tools for your next scene.
AI conceptModeling
Panels & Greebles
MESH INPUT: drop on a mesh, or feed mesh geometry to Geometry. Apply object scale for predictable distances. | Greeble scatter - Poisson placement with non-uniform random box sizin
AI conceptModeling
Panels & Greebles
MESH INPUT: drop on a mesh, or feed mesh geometry to Geometry. Apply object scale for predictable distances. | Hexagonal panelling - triangulates and subdivides, then Dual Mesh con
AI conceptModeling
Panels & Greebles
MESH INPUT: drop on a mesh, or feed mesh geometry to Geometry. Apply object scale for predictable distances. | Panel plates - splits any surface into irregular plates using voronoi
AI conceptModeling
Profiles & Sweep
CURVE INPUT: drop on a curve or connect curve geometry to Path. Use a path with enough length for the chosen spacing. | Pipe run - draw a path and get an industrial pipe with prope
AI conceptModeling
Panels & Greebles
MESH INPUT: drop on a mesh, or feed mesh geometry to Geometry. Apply object scale for predictable distances. Optional bhub selection attributes are honored; missing boolean masks u
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