Asset overview
What this node setup does
MESH INPUT: drop on a mesh, or feed mesh geometry to Geometry. Apply object scale for predictable distances. | Panel plates - splits any surface into irregular plates using voronoi cells rather than a uniform grid, so no two panels match. Opens a seam between them, varies each plate's height, keeps the model's own hard edges as panel breaks, and bevels the result.
Source and setup notes
Source asset name: OMNI - Panel Plates
Collection: Modeling/Panels & Greebles
Structural inspection used Blender 5.2.0 LTS. Other releases and render engines require separate checks.
How to approach this asset
- Check the source notes for the expected mesh, curve, field, shader or World context.
- Start with a disposable scene and a suitable input. Inspect required object, material or collection inputs.
- Adjust one documented control at a time. Evaluate the result before using it in a production project.




