BLENDER GEOMETRY NODES & PROCEDURAL ASSETS
Explore the library.
607 assets. Browse by subject, node type, subcategory and tags.
Loading the library…
BLENDER GEOMETRY NODES & PROCEDURAL ASSETS
607 assets. Browse by subject, node type, subcategory and tags.
Loading the library…
BLENDER ASSET LIBRARY
Geometry Nodes, procedural shaders and tools for your next scene.
AI conceptUtilities
Proximity & Falloff
MESH INPUT: drop on a mesh, or feed mesh geometry to Geometry. Apply object scale for predictable distances. Simulation: play sequentially from the start frame; reset/bake caches a
AI conceptNature
Trees & Foliage
MESH INPUT: drop on a mesh, or feed mesh geometry to Geometry. Apply object scale for predictable distances. | Moss Pro - moss and lichen grow where they would in nature: on upward
Showing 2 of 2 assets · All assets loaded