Asset overview
Understand the setup.
Then make it your own.
Bezier Flight Pro is a Blender Geometry Nodes asset in OmniKit’s motion collection.
MESH PRODUCT INPUT. Moves the product bounds center along a cubic Bezier path with quintic time easing. Follow Tangent aligns local +X; degenerate tangent uses identity. Path points are absolute local positions. Not arc-length speed or a collision-aware trajectory. Seconds, local units and XYZ radians. Preserves source materials. No collision simulation. Bypass restores input. See Motion Expansion Examples scene. AI preview is illustrative.
Its exposed inputs include Bypass, Auto Play, Time, Start Time, Time Scale, Start, Handle A. Review the control reference below to plan a suitable setup.
Source and setup notes
Source node name: OMNI - Bezier Flight Pro
Collection: 08 Motion Graphics/Product Animation
Structural inspection used Blender 5.2.0 LTS. Other releases and render engines require separate checks.
How to approach this asset
- Check the source notes for the expected mesh, curve, field, shader or World context.
- Start with a disposable scene and a suitable input. Inspect required object, material or collection inputs.
- Adjust one documented control at a time. Evaluate the result before using it in a production project.




