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Flock Pro

Flock Pro for Blender. GENERATOR: drop on a mesh host to create its own geometry. The host shape is not the source; use the exposed size and shape controls..

19 exposed controlsGeometry Nodes
Paid asset

Paid plans provide the OmniKit Nodes Only ZIP through Lemon Squeezy. Check the product details at checkout for included files.

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Functional review pending. This is not a complete compatibility certification.

Asset overview

What this node setup does

GENERATOR: drop on a mesh host to create its own geometry. The host shape is not the source; use the exposed size and shape controls. | Flock Pro - boids with separation, alignment and cohesion, plus a target pull and soft walls that turn the flock back inside its bounds. Neighbours are found with a spatial hash so cost stays linear. Three layers - a pure-math behaviour controller where one Energy slider scales every steering weight and Max Boids caps the count; a simulation core that only consumes derived values. Boids face their direction of travel and carry NF_boid_speed for shading.

Source and setup notes

Source asset name: OMNI - Flock Pro

Collection: Physics & Solvers/Particles & Forces

Structural inspection used Blender 5.2.0 LTS. Other releases and render engines require separate checks.

How to approach this asset

  1. Check the source notes for the expected mesh, curve, field, shader or World context.
  2. Start with a disposable scene and a suitable input. Inspect required object, material or collection inputs.
  3. Adjust one documented control at a time. Evaluate the result before using it in a production project.

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