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Grid Snap Pro

Grid Snap Pro for Blender. MESH INPUT. Snaps vertices to a rotated local grid. Mode 0=nearest (half steps toward positive), 1=floor, 2=ceil. Step components.

15 exposed controlsGeometry Nodes
Paid asset

Paid plans provide the OmniKit Nodes Only ZIP through Lemon Squeezy. Check the product details at checkout for included files.

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Functional review pending. This is not a complete compatibility certification.

Asset overview

What this node setup does

MESH INPUT. Snaps vertices to a rotated local grid. Mode 0=nearest (half steps toward positive), 1=floor, 2=ceil. Step components are positive spacing; near-zero values clamp to 1e-5. Toggle each grid-space axis. Strength blends positions; Limit Distance filters by full snap displacement. Optional merge affects selected influenced vertices only. Can collapse faces or create intersections; not remeshing or quad retopology. Materials retained; Bypass restores original topology. See Precision Modeling Examples scene. AI preview is illustrative.

Source and setup notes

Source asset name: OMNI - Grid Snap Pro

Collection: 07 Utilities/Modeling Tools

Structural inspection used Blender 5.2.0 LTS. Other releases and render engines require separate checks.

How to approach this asset

  1. Check the source notes for the expected mesh, curve, field, shader or World context.
  2. Start with a disposable scene and a suitable input. Inspect required object, material or collection inputs.
  3. Adjust one documented control at a time. Evaluate the result before using it in a production project.

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