Asset overview
What this node setup does
MESH PRODUCT INPUT. Product array with traveling phase waves in elevation and tilt. Columns arranges Count products in rows; final row can be partial. Integer index ordering drives phase. A continuous loop; not fluid or elastic simulation. Seconds, local units and XYZ radians. Preserves source materials. No collision simulation. Bypass restores input. See Motion Expansion Examples scene. AI preview is illustrative.
Source and setup notes
Source asset name: OMNI - Wave Grid Pro
Collection: 08 Motion Graphics/Product Animation
Structural inspection used Blender 5.2.0 LTS. Other releases and render engines require separate checks.
How to approach this asset
- Check the source notes for the expected mesh, curve, field, shader or World context.
- Start with a disposable scene and a suitable input. Inspect required object, material or collection inputs.
- Adjust one documented control at a time. Evaluate the result before using it in a production project.




