BLENDER GEOMETRY NODES & PROCEDURAL ASSETS
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607 assets. Browse by subject, node type, subcategory and tags.
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BLENDER GEOMETRY NODES & PROCEDURAL ASSETS
607 assets. Browse by subject, node type, subcategory and tags.
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BLENDER ASSET LIBRARY
Geometry Nodes, procedural shaders and tools for your next scene.
AI conceptUtilities
Angle & Slope
MESH INPUT: drop on a mesh, or feed mesh geometry to Geometry. Apply object scale for predictable distances. | Raycast ambient-occlusion / cavity mask - 6 hemisphere samples per po
AI conceptModeling
Edge & Bevel
MESH INPUT: drop on a mesh, or feed mesh geometry to Geometry. Apply object scale for predictable distances. | Curvature edge mask - convex, concave or both - with angle range, blu
AI conceptUtilities
Proximity & Falloff
MESH INPUT: drop on a mesh, or feed mesh geometry to Geometry/Instances. Apply object scale for predictable distances. | Falloff mask from a bounding box.
AI conceptUtilities
Named Attributes
MESH INPUT: drop on a mesh, or feed mesh geometry to Geometry. Apply object scale for predictable distances. | Image drive - reads any image inside the node tree: a heightmap becom
AI conceptUtilities
Named Attributes
MESH INPUT: drop on a mesh, or feed mesh geometry to Geometry. Apply object scale for predictable distances. | Mask Pro - one mask generator for everything downstream: curvature, t
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