Asset overview
Understand the setup.
Then make it your own.
AuraFlame VFX is a Blender Geometry Nodes asset in OmniKit’s vfx collection.
Preview is AI-enhanced concept; actual output differs.
Its exposed inputs include Height, Width, Bend, Speed, Detail, Core Scale. Review the control reference below to plan a suitable setup.
Source and setup notes
Source node name: OMNI - AuraFlame VFX
Collection: VFX/AuraFlame
Structural inspection used Blender 5.2.0 LTS. Other releases and render engines require separate checks.
How to approach this asset
- Check the source notes for the expected mesh, curve, field, shader or World context.
- Start with a disposable scene and a suitable input. Inspect required object, material or collection inputs.
- Adjust one documented control at a time. Evaluate the result before using it in a production project.




