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Visual effects / Stylized & Magic FX / Geometry Nodes

Burn Pro

Burn Pro for Blender. MESH INPUT: drop on a mesh, or feed mesh geometry to Geometry. Apply object scale for predictable distances. | Burn and disintegration.

22 exposed controlsGeometry Nodes
Paid asset

Paid plans provide the OmniKit Nodes Only ZIP through Lemon Squeezy. Check the product details at checkout for included files.

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Functional review pending. This is not a complete compatibility certification.

Asset overview

What this node setup does

MESH INPUT: drop on a mesh, or feed mesh geometry to Geometry. Apply object scale for predictable distances. | Burn and disintegration - a ragged burn line sweeps any axis, consuming faces behind it, curling and shrivelling the glowing edge, and shedding embers. Writes NF_ring, NF_char and NF_burn so the shader glows exactly where the geometry burns.

Source and setup notes

Source asset name: OMNI - Burn Pro

Collection: VFX/Stylized & Magic FX

Structural inspection used Blender 5.2.0 LTS. Other releases and render engines require separate checks.

How to approach this asset

  1. Check the source notes for the expected mesh, curve, field, shader or World context.
  2. Start with a disposable scene and a suitable input. Inspect required object, material or collection inputs.
  3. Adjust one documented control at a time. Evaluate the result before using it in a production project.

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