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OMNI/KIT
Independent procedural assets for BlenderReview build · TEST payments only
Modeling collection
Data Publish — source library preview; illustrative, not verified output
Source preview · illustrative. Illustrative previews may differ from the source asset.

Modeling / Geometry Nodes

Data Publish

Explore Data Publish: Geometry Nodes asset, source notes, editable controls and preview imagery. OmniKit review library.

5 exposed controlsGeometry Nodes
Review preview · not available for purchase

Source files are private. Compatibility, asset quality and component licences are being reviewed.

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Functional review pending. This is not a complete compatibility certification.

Asset overview

Understand the setup.
Then make it your own.

Data Publish is a Blender Geometry Nodes asset in OmniKit’s modeling collection.

MESH INPUT: drop on a mesh, or feed mesh geometry to Geometry. Apply object scale for predictable distances. | Data Publish - attach a named data bundle to a geometry so other objects can read it. Four float channels, a vector and a whole geometry payload ride along with the mesh across modifier and object boundaries, with no attributes, drivers or custom properties. Pair with Data Read on the receiving object. Built on the 5.2 geometry bundle nodes.

Its exposed inputs include Value 1, Value 2, Value 3, Value 4, Vector. Review the control reference below to plan a suitable setup.

Source and setup notes

Source node name: OMNI - Data Publish

Collection: 22 Geometry Nodes/Attribute/Named Attributes

Structural inspection used Blender 5.2.0 LTS. Other releases and render engines require separate checks.

How to approach this asset

  1. Check the source notes for the expected mesh, curve, field, shader or World context.
  2. Start with a disposable scene and a suitable input. Inspect required object, material or collection inputs.
  3. Adjust one documented control at a time. Evaluate the result before using it in a production project.

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