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Floor Gen

Floor Gen for Blender. FLOOR REGION INPUT: use a flat horizontal mesh representing the room footprint. Leave Board Object empty for procedural boards or.

20 exposed controlsGeometry Nodes
Paid asset

Paid plans provide the OmniKit Nodes Only ZIP through Lemon Squeezy. Check the product details at checkout for included files.

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Functional review pending. This is not a complete compatibility certification.

Asset overview

What this node setup does

FLOOR REGION INPUT: use a flat horizontal mesh representing the room footprint. Leave Board Object empty for procedural boards or assign a custom board. Adjust Pattern, Board Length/Width, Thickness and Clip To Room. | Floor generator - lay boards or tiles over any room shape. Running bond, stack, herringbone and diagonal patterns with per-row stagger, board length and height variation, chamfered edges and automatic trimming to the room outline.

Source and setup notes

Source asset name: OMNI - Floor Gen

Collection: Modeling/Architecture & Modular

Structural inspection used Blender 5.2.0 LTS. Other releases and render engines require separate checks.

How to approach this asset

  1. Check the source notes for the expected mesh, curve, field, shader or World context.
  2. Start with a disposable scene and a suitable input. Inspect required object, material or collection inputs.
  3. Adjust one documented control at a time. Evaluate the result before using it in a production project.

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