Skip to content
OMNI/KIT
Independent procedural assets for BlenderReview build · TEST payments only
Motion collection
Mo Graph Pro — source library preview; illustrative, not verified output
Source preview · illustrative. Illustrative previews may differ from the source asset.

Motion / Geometry Nodes

Mo Graph Pro

Explore Mo Graph Pro: Geometry Nodes asset, source notes, editable controls and preview imagery. OmniKit review library.

24 exposed controlsGeometry Nodes
Review preview · not available for purchase

Source files are private. Compatibility, asset quality and component licences are being reviewed.

View planned membership

Functional review pending. This is not a complete compatibility certification.

Asset overview

Understand the setup.
Then make it your own.

Mo Graph Pro is a Blender Geometry Nodes asset in OmniKit’s motion collection.

GENERATOR: drop on a mesh host to create its own geometry. The host shape is not the source; use the exposed size and shape controls. | Motion graphics cloner with stacked effectors - grid, radial or linear layouts driven by spherical, linear, noise or travelling-wave falloff. One effector value moves, scales, rotates and colours every clone. Writes NF_mo for the shader.

Its exposed inputs include Layout, Seed, Count X, Count Y, Spacing, Radius, Rings. Review the control reference below to plan a suitable setup.

Source and setup notes

Source node name: OMNI - Mo Graph Pro

Collection: 22 Geometry Nodes/Motion Graphics/Cloners

Structural inspection used Blender 5.2.0 LTS. Other releases and render engines require separate checks.

How to approach this asset

  1. Check the source notes for the expected mesh, curve, field, shader or World context.
  2. Start with a disposable scene and a suitable input. Inspect required object, material or collection inputs.
  3. Adjust one documented control at a time. Evaluate the result before using it in a production project.

Keep exploring

More in this category

View collection ↗