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Sculpted Stone Damage Pro

Sculpted Stone Damage Pro for Blender. Native feature-edge stone erosion modifier for an existing mesh: seeded cellular chips, bounded subdivision, spatial.

22 exposed controlsGeometry Nodes
Paid asset

Paid plans provide the OmniKit Nodes Only ZIP through Lemon Squeezy. Check the product details at checkout for included files.

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Source metadata read in Blender 5.2.0 LTS; functional validation pending. This is not a complete compatibility certification.

Asset overview

What this node setup does

Native feature-edge stone erosion modifier for an existing mesh: seeded cellular chips, bounded subdivision, spatial masking, face fissures and source-space exposure masks. Art-directed displacement; not a mechanical fracture solver.

Source and setup notes

Source asset name: OMNI - Sculpted Stone Damage Pro

Collection: Modeling/Sculpted Stone

Structural inspection used Blender 5.2.0 LTS. Other releases and render engines require separate checks.

How to approach this asset

  1. Check the source notes for the expected mesh, curve, field, shader or World context.
  2. Start with a disposable scene and a suitable input. Inspect required object, material or collection inputs.
  3. Adjust one documented control at a time. Evaluate the result before using it in a production project.

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