Asset overview
What this node setup does
MESH INPUT: drop on a mesh, or feed mesh geometry to Surface. Apply object scale for predictable distances. | Vein network - routes many endpoints back to a root across any surface by shortest path, producing a natural branching network: roots, leaf veins, blood vessels, frost, ivy, cracks. Paths meander with noise, avoid climbing if asked, thicken toward the root, and grow outward on a slider.
Source and setup notes
Source asset name: OMNI - Vein Network
Collection: Environment/Trees & Foliage
Structural inspection used Blender 5.2.0 LTS. Other releases and render engines require separate checks.
How to approach this asset
- Check the source notes for the expected mesh, curve, field, shader or World context.
- Start with a disposable scene and a suitable input. Inspect required object, material or collection inputs.
- Adjust one documented control at a time. Evaluate the result before using it in a production project.




