BLENDER GEOMETRY NODES & PROCEDURAL ASSETS
Explore the library.
607 assets. Browse by subject, node type, subcategory and tags.
Loading the library…
BLENDER GEOMETRY NODES & PROCEDURAL ASSETS
607 assets. Browse by subject, node type, subcategory and tags.
Loading the library…
BLENDER ASSET LIBRARY
Geometry Nodes, procedural shaders and tools for your next scene.
AI conceptVisual effects
Stylized & Magic FX
MESH INPUT: drop on a mesh, or feed mesh geometry to Geometry. Apply object scale for predictable distances. | Crystal Pro - crystal growth as three layers: a pure-math growth cont
AI conceptVisual effects
Stylized & Magic FX
MESH INPUT: drop on a mesh, or feed mesh geometry to Geometry. Apply object scale for predictable distances. | Crystallize - grows faceted crystal shards across any surface from a
AI conceptUtilities
Proximity & Falloff
MESH INPUT: drop on a mesh, or feed mesh geometry to Geometry. Apply object scale for predictable distances. Simulation: play sequentially from the start frame; reset/bake caches a
AI conceptNature
Trees & Foliage
MESH INPUT: drop on a mesh, or feed mesh geometry to Surface. Apply object scale for predictable distances. | Vein network - routes many endpoints back to a root across any surface
Showing 4 of 4 assets · All assets loaded