Asset overview
What this node setup does
MESH INPUT. Drop on Suzanne, a statue, or a mesh prop. Apply object scale. Layered normal-displacement weathering with macro relief, chips, pits and directional strata. Automatic procedural PBR material; original materials retained when disabled. Viewport/render subdivision levels capped at 4. Mask controls displacement only. Bypass restores original topology and materials. No fracture, holes, remeshing or physical erosion simulation. See Weathered Stone GUIDE. Four editable looks in Weathered Stone Examples. AI thumbnail is illustrative.
Source and setup notes
Source asset name: OMNI - Weathered Stone Pro
Collection: Surface Tools/Weathered Stone
Structural inspection used Blender 5.2.0 LTS. Other releases and render engines require separate checks.
How to approach this asset
- Check the source notes for the expected mesh, curve, field, shader or World context.
- Start with a disposable scene and a suitable input. Inspect required object, material or collection inputs.
- Adjust one documented control at a time. Evaluate the result before using it in a production project.




