BLENDER GEOMETRY NODES & PROCEDURAL ASSETS
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607 assets. Browse by subject, node type, subcategory and tags.
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BLENDER GEOMETRY NODES & PROCEDURAL ASSETS
607 assets. Browse by subject, node type, subcategory and tags.
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BLENDER ASSET LIBRARY
Geometry Nodes, procedural shaders and tools for your next scene.
Materials
Stylized & NPR
OMNI - Band
Illustrative previewUtilities
NPR & Linework
Feature lines: sharp creases + open boundaries converted to tube geometry
AI conceptUtilities
Stylized & NPR
MESH INPUT: drop on a mesh, or feed mesh geometry to Geometry. Apply object scale for predictable distances. | Custom vertex normal authoring for toon shading - Laplacian smoothing
AI conceptVisual effects
Stylized & Magic FX
MESH / INSTANCES: drop onto a mesh; Realize Instances supports instanced meshes. Apply scale for predictable widths. Separate Outline output contains silhouette + enabled interior
Materials
Stylized & NPR
OMNI - Face Normal Bridge
Utilities
NPR & Linework
Anime face normals: proxy-sphere normals blended toward the face forward axis, stored as attributes
AI conceptUtilities
Stylized & NPR
MESH INPUT: drop on a mesh, or feed mesh geometry to Geometry. Apply object scale for predictable distances. | Ink lines - extracts creases, open borders, marked edges and camera-f
Utilities
NPR & Linework
Inverted-hull outline with width map, camera-distance scaling, wobble and line boil
Materials
Stylized & NPR
OMNI - Line Field
Materials
Stylized & NPR
OMNIKIT stylized shading core: toon bands, Gooch, spec, rim, halftone, hatching, grain, PBR blend
Illustrative previewMaterials
Stylized & NPR
Analytic object or screen mapped hatching, crosshatching, halftone and screentone fields. Not a tonal-art-map solver.
Illustrative previewCompositing
Stylized & NPR Comp
Native anisotropic Kuwahara, color finishing, sharpen and dispersion in an editable compositor group.
Illustrative previewMaterials
Stylized & NPR
Eevee-only Shader to RGB adapter for real scene light response. Connect Light to Surface Master External Light and enable Use External Light.
Illustrative previewUtilities
Stylized & NPR
Original modular NPR mesh toolkit: six looks, source masks, native custom face normals, inverted hull, crease curves and stepped line boil. Geometry stays editable.
Illustrative previewMaterials
Stylized & NPR
Portable artistic toon/paint/graphic shader with a separate native Principled PBR branch, texture/normal inputs and diagnostic masks. Both Cycles and Eevee.
Illustrative previewMaterials
Stylized & NPR
Editable OMNI NPR | Anime Cel preset using the shared portable NPR Surface Master. Accepts native OMNI NPR geometry fields and works standalone.
Illustrative previewMaterials
Stylized & NPR
Editable OMNI NPR | Comic Print preset using the shared portable NPR Surface Master. Accepts native OMNI NPR geometry fields and works standalone.
Illustrative previewMaterials
Stylized & NPR
Editable OMNI NPR | Manga Ink preset using the shared portable NPR Surface Master. Accepts native OMNI NPR geometry fields and works standalone.
Illustrative previewMaterials
Stylized & NPR
Editable OMNI NPR | Painterly Gouache preset using the shared portable NPR Surface Master. Accepts native OMNI NPR geometry fields and works standalone.
Illustrative previewMaterials
Stylized & NPR
Editable OMNI NPR | PBR Hybrid preset using the shared portable NPR Surface Master. Accepts native OMNI NPR geometry fields and works standalone.
Illustrative previewMaterials
Stylized & NPR
Editable OMNI NPR | Soft Toon preset using the shared portable NPR Surface Master. Accepts native OMNI NPR geometry fields and works standalone.
Compositing
Stylized & NPR Comp
OMNI - Post FX
Materials
Stylized & NPR
OMNI - Region Mask
Materials
Stylized & NPR
OMNI - Screen Halftone
Showing 24 of 26 assets