Skip to content
OMNI/KIT
Blender Geometry Nodes & procedural assetsCheckout & download help
Modeling collection

Modeling / Modeling Tools / Geometry Nodes

Face Peaks Pro

Face Peaks Pro for Blender. Mesh input. Extrudes selected faces individually along normals, then scales each top to form tapered peaks. Height and Selection.

6 exposed controlsGeometry Nodes
Paid asset

Paid plans provide the OmniKit Nodes Only ZIP through Lemon Squeezy. Check the product details at checkout for included files.

View plans & downloads

Functional review pending. This is not a complete compatibility certification.

Asset overview

What this node setup does

Mesh input. Extrudes selected faces individually along normals, then scales each top to form tapered peaks. Height and Selection accept fields. Top Scale stays above zero to avoid collapsed caps. Adjacent extrusions may intersect. Bypass restores source; topology changes. AI preview illustrates the operation; supply your own mesh. See Modeling Utilities Examples scene.

Source and setup notes

Source asset name: OMNI - Face Peaks Pro

Collection: 07 Utilities/Modeling Tools

Structural inspection used Blender 5.2.0 LTS. Other releases and render engines require separate checks.

How to approach this asset

  1. Check the source notes for the expected mesh, curve, field, shader or World context.
  2. Start with a disposable scene and a suitable input. Inspect required object, material or collection inputs.
  3. Adjust one documented control at a time. Evaluate the result before using it in a production project.

Keep exploring

More in this category

View collection ↗