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Floor Rupture Pro

Floor Rupture Pro for Blender. DROP ON MESH: input is an optional impact-proximity guide; built-in 634-piece floor is included. Auto Play uses scene seconds;.

35 exposed controlsGeometry Nodes
Paid asset

Paid plans provide the OmniKit Nodes Only ZIP through Lemon Squeezy. Check the product details at checkout for included files.

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Functional review pending. This is not a complete compatibility certification.

Asset overview

What this node setup does

DROP ON MESH: input is an optional impact-proximity guide; built-in 634-piece floor is included. Auto Play uses scene seconds; Time is manual seconds after Start Time. Enable custom collection for prefractured chunks with centered origins. Local XY floor, Z up. Art-directed ballistic animation; no chunk collisions or new fracture generation. Concrete auto-applies; disable to retain original PBR. See Floor Rupture GUIDE. AI thumbnail is illustrative. Example scene and guide included. LIVE OBJECT: enable Live Interactor and pick a separate mesh in Interactor Object. Move it in Object Mode; the floor stays fixed. Reversible proximity effect, no persistent damage/collisions.

Source and setup notes

Source asset name: OMNI - Floor Rupture Pro

Collection: VFX/Floor Rupture

Structural inspection used Blender 5.2.0 LTS. Other releases and render engines require separate checks.

How to approach this asset

  1. Check the source notes for the expected mesh, curve, field, shader or World context.
  2. Start with a disposable scene and a suitable input. Inspect required object, material or collection inputs.
  3. Adjust one documented control at a time. Evaluate the result before using it in a production project.

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