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Visual effects / Impacts & Shockwaves / Geometry Nodes

Impact

Impact for Blender. MESH INPUT: drop on a mesh, or feed mesh geometry to Geometry. Apply object scale for predictable distances. | Impact shockwave - an.

19 exposed controlsGeometry Nodes
Paid asset

Paid plans provide the OmniKit Nodes Only ZIP through Lemon Squeezy. Check the product details at checkout for included files.

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Functional review pending. This is not a complete compatibility certification.

Asset overview

What this node setup does

MESH INPUT: drop on a mesh, or feed mesh geometry to Geometry. Apply object scale for predictable distances. | Impact shockwave - an expanding ring from one point and time, with trailing ripples, energy falloff, a permanent crater behind the front, and a decaying screen-shake value. Outputs the ring mask and radius so dust, debris and cracks can ride the same wave.

Source and setup notes

Source asset name: OMNI - Impact

Collection: VFX/Impacts & Shockwaves

Structural inspection used Blender 5.2.0 LTS. Other releases and render engines require separate checks.

How to approach this asset

  1. Check the source notes for the expected mesh, curve, field, shader or World context.
  2. Start with a disposable scene and a suitable input. Inspect required object, material or collection inputs.
  3. Adjust one documented control at a time. Evaluate the result before using it in a production project.

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