Asset overview
What this node setup does
Non-destructive mesh-to-cliff conversion. Edit or extrude the input mesh; adaptive broken strata, warped joints, protected sculpting, native repeated weathering, ledge pebbles, grass and branched leafy shrubs regenerate. Four new packed Poly Haven scans; no cached source cliff.
Source and setup notes
Source asset name: OMNI - Mesh to Rock Cliff Pro
Collection: Environment/Rocks & Cliffs
Structural inspection used Blender 5.2.0 LTS. Other releases and render engines require separate checks.
How to approach this asset
- Check the source notes for the expected mesh, curve, field, shader or World context.
- Start with a disposable scene and a suitable input. Inspect required object, material or collection inputs.
- Adjust one documented control at a time. Evaluate the result before using it in a production project.




