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Mesh to Sandstone Canyon Cliff Pro

Mesh to Sandstone Canyon Cliff Pro for Blender. Sandstone Canyon Cliff. Edit or extrude any input mesh to reshape the cliff. Native SDF rebuild, protected.

72 exposed controlsGeometry Nodes
Paid asset

Paid plans provide the OmniKit Nodes Only ZIP through Lemon Squeezy. Check the product details at checkout for included files.

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Source metadata read in Blender 5.2.0 LTS; functional validation pending. This is not a complete compatibility certification.

Asset overview

What this node setup does

Sandstone Canyon Cliff. Edit or extrude any input mesh to reshape the cliff. Native SDF rebuild, protected layered fractures and repeat weathering; vertical scalloped flutes and sediment color bands. Four different packed 2K Poly Haven surfaces with physical-scale triplanar height blending. No source object or fixed cliff mesh.

Source and setup notes

Source asset name: OMNI - Mesh to Sandstone Canyon Cliff Pro

Collection: Environment/Rocks & Cliffs

Structural inspection used Blender 5.2.0 LTS. Other releases and render engines require separate checks.

How to approach this asset

  1. Check the source notes for the expected mesh, curve, field, shader or World context.
  2. Start with a disposable scene and a suitable input. Inspect required object, material or collection inputs.
  3. Adjust one documented control at a time. Evaluate the result before using it in a production project.

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