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New York Plane City

New York Plane City for Blender. Input-plane-driven city. Object/Edit scaling regenerates parcel density while keeping physical building scale. Ten.

21 exposed controlsGeometry Nodes
Paid asset

Paid plans provide the OmniKit Nodes Only ZIP through Lemon Squeezy. Check the product details at checkout for included files.

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Source metadata read in Blender 5.2.0 LTS; functional validation pending. This is not a complete compatibility certification.

Asset overview

What this node setup does

Input-plane-driven city. Object/Edit scaling regenerates parcel density while keeping physical building scale. Ten prototypes across brownstones, walk-ups, lofts, stepped masonry towers and curtain-wall offices. Per-insert atlas UVs and meter-scaled corner UVs.

Source and setup notes

Source asset name: OMNI - New York Plane City

Collection: Generators/New York Plane City

Structural inspection used Blender 5.2.0 LTS. Other releases and render engines require separate checks.

How to approach this asset

  1. Check the source notes for the expected mesh, curve, field, shader or World context.
  2. Start with a disposable scene and a suitable input. Inspect required object, material or collection inputs.
  3. Adjust one documented control at a time. Evaluate the result before using it in a production project.

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