Asset overview
What this node setup does
Input-plane-driven city. Object/Edit scaling regenerates parcel density while keeping physical building scale. Ten prototypes across brownstones, walk-ups, lofts, stepped masonry towers and curtain-wall offices. Per-insert atlas UVs and meter-scaled corner UVs.
Source and setup notes
Source asset name: OMNI - New York Plane City
Collection: Generators/New York Plane City
Structural inspection used Blender 5.2.0 LTS. Other releases and render engines require separate checks.
How to approach this asset
- Check the source notes for the expected mesh, curve, field, shader or World context.
- Start with a disposable scene and a suitable input. Inspect required object, material or collection inputs.
- Adjust one documented control at a time. Evaluate the result before using it in a production project.




