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SDF Sculpt

SDF Sculpt for Blender. MESH INPUT: drop on a mesh, or feed mesh geometry to Points. Apply object scale for predictable distances. | SDF blob sculptor -.

11 exposed controlsGeometry Nodes
Paid asset

Paid plans provide the OmniKit Nodes Only ZIP through Lemon Squeezy. Check the product details at checkout for included files.

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Functional review pending. This is not a complete compatibility certification.

Asset overview

What this node setup does

MESH INPUT: drop on a mesh, or feed mesh geometry to Points. Apply object scale for predictable distances. | SDF blob sculptor - turns points and collection shapes into one signed distance field, unions them, then fillets the joins so they blend like clay instead of meeting at a hard boolean seam. Grow and smooth finish the surface.

Source and setup notes

Source asset name: OMNI - SDF Sculpt

Collection: Volume & SDF Grids/SDF Operations (Offset Fillet Mean)

Structural inspection used Blender 5.2.0 LTS. Other releases and render engines require separate checks.

How to approach this asset

  1. Check the source notes for the expected mesh, curve, field, shader or World context.
  2. Start with a disposable scene and a suitable input. Inspect required object, material or collection inputs.
  3. Adjust one documented control at a time. Evaluate the result before using it in a production project.

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