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Slice Stack Pro

Slice Stack Pro for Blender. MESH INPUT: drop on a mesh, or feed mesh geometry to Geometry. Apply object scale for predictable distances. | Exact Boolean.

17 exposed controlsGeometry Nodes
Paid asset

Paid plans provide the OmniKit Nodes Only ZIP through Lemon Squeezy. Check the product details at checkout for included files.

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Functional review pending. This is not a complete compatibility certification.

Asset overview

What this node setup does

MESH INPUT: drop on a mesh, or feed mesh geometry to Geometry. Apply object scale for predictable distances. | Exact Boolean contour layers along any local axis, adjustable layer fill, separation, centered stack, stepped reveal, alternating materials and bevel. Geometry, per-layer instances, cutting slabs, source and Layer ID outputs. Stores NF_slice_id. Hard cap 64 layers. Closed non-self-intersecting input recommended; not a manufacturing-certified slicer.

Source and setup notes

Source asset name: OMNI - Slice Stack Pro

Collection: Volume & SDF Grids/SDF Operations (Offset Fillet Mean)

Structural inspection used Blender 5.2.0 LTS. Other releases and render engines require separate checks.

How to approach this asset

  1. Check the source notes for the expected mesh, curve, field, shader or World context.
  2. Start with a disposable scene and a suitable input. Inspect required object, material or collection inputs.
  3. Adjust one documented control at a time. Evaluate the result before using it in a production project.

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