Asset overview
What this node setup does
MESH INPUT: drop on a mesh, or feed mesh geometry to Geometry. Apply object scale for predictable distances. | Exact Boolean contour layers along any local axis, adjustable layer fill, separation, centered stack, stepped reveal, alternating materials and bevel. Geometry, per-layer instances, cutting slabs, source and Layer ID outputs. Stores NF_slice_id. Hard cap 64 layers. Closed non-self-intersecting input recommended; not a manufacturing-certified slicer.
Source and setup notes
Source asset name: OMNI - Slice Stack Pro
Collection: Volume & SDF Grids/SDF Operations (Offset Fillet Mean)
Structural inspection used Blender 5.2.0 LTS. Other releases and render engines require separate checks.
How to approach this asset
- Check the source notes for the expected mesh, curve, field, shader or World context.
- Start with a disposable scene and a suitable input. Inspect required object, material or collection inputs.
- Adjust one documented control at a time. Evaluate the result before using it in a production project.




