Asset overview
What this node setup does
DROP ON MESH. Projects animated electrical filaments onto the nearest surface. Traveling light pulses, crossed secondary branches, tapered radius and emissive material. Density per local square unit. Length and offset in local units. Auto Play or manual Time. Best on smooth closed meshes; nearest projection can jump across tight gaps. Artistic surface effect, not electrical simulation.
Source and setup notes
Source asset name: OMNI - Surface Arc Network Pro
Collection:
Structural inspection used Blender 5.2.0 LTS. Other releases and render engines require separate checks.
How to approach this asset
- Check the source notes for the expected mesh, curve, field, shader or World context.
- Start with a disposable scene and a suitable input. Inspect required object, material or collection inputs.
- Adjust one documented control at a time. Evaluate the result before using it in a production project.




