Asset overview
What this node setup does
MESH INPUT: drop on a mesh, or feed mesh geometry to Geometry. Apply object scale for predictable distances. | Modular surface panels with face selection, seeded coverage, inset and extrusion variation, closed undersides, beveling, accent and side materials, and optional hex fasteners. Separate Panels/Fasteners/Base outputs. Clean quad meshes recommended. Fasteners remain instances; subdivision increases cost. Writes NF_sp_height, NF_sp_inset, NF_sp_accent, NF_sp_id and NF_sp_normal attributes. Embedded default palette; enable Use Custom Materials to use the five material slots.
Source and setup notes
Source asset name: OMNI - Surface Panel Pro
Collection: Modeling/Panels & Greebles
Structural inspection used Blender 5.2.0 LTS. Other releases and render engines require separate checks.
How to approach this asset
- Check the source notes for the expected mesh, curve, field, shader or World context.
- Start with a disposable scene and a suitable input. Inspect required object, material or collection inputs.
- Adjust one documented control at a time. Evaluate the result before using it in a production project.




