Skip to content
OMNI/KIT
Blender Geometry Nodes & procedural assetsCheckout & download help
Modeling collection

Modeling / Voxelize & Remesh / Geometry Nodes

Voxelize

Voxelize for Blender. MESH INPUT: drop on a mesh, or feed mesh geometry to Geometry. Apply object scale for predictable distances. | Voxelize - turns any.

15 exposed controlsGeometry Nodes
Paid asset

Paid plans provide the OmniKit Nodes Only ZIP through Lemon Squeezy. Check the product details at checkout for included files.

View plans & downloads

Functional review pending. This is not a complete compatibility certification.

Asset overview

What this node setup does

MESH INPUT: drop on a mesh, or feed mesh geometry to Geometry. Apply object scale for predictable distances. | Voxelize - turns any mesh into a grid of cubes, bricks or points snapped to an exact voxel size: solid or hollow shell, block gap and bevel, LEGO-style studs, your own block object, and a build animation that assembles bottom-up, randomly, from the centre or top-down.

Source and setup notes

Source asset name: OMNI - Voxelize

Collection: Volume & SDF Grids/Voxelize & Remesh

Structural inspection used Blender 5.2.0 LTS. Other releases and render engines require separate checks.

How to approach this asset

  1. Check the source notes for the expected mesh, curve, field, shader or World context.
  2. Start with a disposable scene and a suitable input. Inspect required object, material or collection inputs.
  3. Adjust one documented control at a time. Evaluate the result before using it in a production project.

Keep exploring

More in this category

View collection ↗