BLENDER GEOMETRY NODES & PROCEDURAL ASSETS
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607 assets. Browse by subject, node type, subcategory and tags.
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BLENDER GEOMETRY NODES & PROCEDURAL ASSETS
607 assets. Browse by subject, node type, subcategory and tags.
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BLENDER ASSET LIBRARY
Geometry Nodes, procedural shaders and tools for your next scene.
Illustrative previewMotion graphics
Cloners
MESH INPUT: drop on a mesh, or feed mesh geometry to Clone. Apply object scale for predictable distances. | C4D-style cloner - Grid, Honeycomb, Linear or Radial - feeding a geometr
AI conceptUtilities
Instance Transforms
MESH INPUT: drop on a mesh, or feed mesh geometry to Instances. Apply object scale for predictable distances. | Bounding box of each instance.
AI conceptUtilities
Distribute & Scatter
MESH INPUT: drop on a mesh, or feed mesh geometry to Geometry. Apply object scale for predictable distances. | Pack Scatter Pro - scatter that never overlaps. Every point gets its
AI conceptUtilities
Instance Transforms
MESH INPUT: drop on a mesh, or feed mesh geometry to Instance on Points. Apply object scale for predictable distances. | Instance geometry onto points.
AI conceptUtilities
Distribute & Scatter
MESH INPUT: drop on a mesh, or feed mesh geometry to Geometry. Apply object scale for predictable distances. | Scatter Flex - a scatter whose placement rule you inject. The Rule so
AI conceptUtilities
Distribute & Scatter
MESH INPUT: drop on a mesh, or feed mesh geometry to Surface. Apply object scale for predictable distances. | Pro scatter - exclusion zones from an object collection and a path cur
AI conceptUtilities
Distribute & Scatter
MESH INPUT: drop on a mesh, or feed mesh geometry to Surface. Apply object scale for predictable distances. Assign Instances collection; slope, height and clumping masks can legiti
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