Skip to content
OMNI/KIT
Blender Geometry Nodes & procedural assetsCheckout & download help
Utilities collection

Utilities / Distribute & Scatter / Geometry Nodes

Pack Scatter Pro

Pack Scatter Pro for Blender. MESH INPUT: drop on a mesh, or feed mesh geometry to Geometry. Apply object scale for predictable distances. | Pack Scatter Pro.

23 exposed controlsGeometry Nodes
Paid asset

Paid plans provide the OmniKit Nodes Only ZIP through Lemon Squeezy. Check the product details at checkout for included files.

View plans & downloads

Functional review pending. This is not a complete compatibility certification.

Asset overview

What this node setup does

MESH INPUT: drop on a mesh, or feed mesh geometry to Geometry. Apply object scale for predictable distances. | Pack Scatter Pro - scatter that never overlaps. Every point gets its own radius, then a relaxation loop pushes overlapping pairs apart along the line between them and re-sticks them to the surface each step, and anything still clashing is rejected with the larger disc always winning. Oversampling seeds more candidates than needed so the packing has room to settle. The controller reports the theoretical maximum from the hexagonal packing limit, so you can see how close to full the result is. Instances scale to their own packed radius, so nothing ever interpenetrates.

Source and setup notes

Source asset name: OMNI - Pack Scatter Pro

Collection: Points & Instances/Distribute & Scatter

Structural inspection used Blender 5.2.0 LTS. Other releases and render engines require separate checks.

How to approach this asset

  1. Check the source notes for the expected mesh, curve, field, shader or World context.
  2. Start with a disposable scene and a suitable input. Inspect required object, material or collection inputs.
  3. Adjust one documented control at a time. Evaluate the result before using it in a production project.

Keep exploring

More in this category

View collection ↗