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Ferrofluid Field

Ferrofluid Field for Blender. MESH INPUT: drop on a mesh, or feed mesh geometry to Geometry. Apply object scale for predictable distances. | Art-directed.

30 exposed controlsGeometry Nodes
Paid asset

Paid plans provide the OmniKit Nodes Only ZIP through Lemon Squeezy. Check the product details at checkout for included files.

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Functional review pending. This is not a complete compatibility certification.

Asset overview

What this node setup does

MESH INPUT: drop on a mesh, or feed mesh geometry to Geometry. Apply object scale for predictable distances. | Art-directed ferrofluid-like VFX: a continuous closed pool with field-responsive spikes, two softened dipole controls, manual or object-driven magnets, adjustable spacing/lean, SDF smoothing and stray-fragment cleanup. Stateless and directly scrubbable; not a full fluid solver.

Source and setup notes

Source asset name: OMNI - Ferrofluid Field

Collection: Physics & Solvers/Fluid & Grain

Structural inspection used Blender 5.2.0 LTS. Other releases and render engines require separate checks.

How to approach this asset

  1. Check the source notes for the expected mesh, curve, field, shader or World context.
  2. Start with a disposable scene and a suitable input. Inspect required object, material or collection inputs.
  3. Adjust one documented control at a time. Evaluate the result before using it in a production project.

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