Skip to content
OMNI/KIT
Blender Geometry Nodes & procedural assetsCheckout & download help
Physics collection

Physics / Fluid & Grain / Geometry Nodes

Liquid Bubble

Liquid Bubble for Blender. MESH INPUT: drop on a mesh, or feed mesh geometry to Geometry. Apply object scale for predictable distances. | Liquid Bubble -.

21 exposed controlsGeometry Nodes
Paid asset

Paid plans provide the OmniKit Nodes Only ZIP through Lemon Squeezy. Check the product details at checkout for included files.

View plans & downloads

Functional review pending. This is not a complete compatibility certification.

Asset overview

What this node setup does

MESH INPUT: drop on a mesh, or feed mesh geometry to Geometry. Apply object scale for predictable distances. | Liquid Bubble - turns any mesh into rising, fusing, popping liquid bubbles. Bubbles seed on the surface or through the volume, rise and wobble, merge into one skin via the SDF chain, and swell then pop at the end of their life. No solver, no baking, fully scrubbable. Fuse With Body is experimental: the SDF union clips to the body's bounds.

Source and setup notes

Source asset name: OMNI - Liquid Bubble

Collection: Physics & Solvers/Fluid & Grain

Structural inspection used Blender 5.2.0 LTS. Other releases and render engines require separate checks.

How to approach this asset

  1. Check the source notes for the expected mesh, curve, field, shader or World context.
  2. Start with a disposable scene and a suitable input. Inspect required object, material or collection inputs.
  3. Adjust one documented control at a time. Evaluate the result before using it in a production project.

Keep exploring

More in this category

View collection ↗