Asset overview
What this node setup does
CURVE INPUT: drop on a curve or connect curve geometry to Curve. Use a path with enough length for the chosen spacing. | Draw a curve, get a tree. Recursive branching through a single Repeat Zone - level count is a slider, not duplicated node chains - with per-level length/count/radius falloff, golden-angle placement, gnarl noise, growth animation and instanced leaves.
Source and setup notes
Source asset name: OMNI - Tree Gen
Collection: Environment/Trees & Foliage
Structural inspection used Blender 5.2.0 LTS. Other releases and render engines require separate checks.
How to approach this asset
- Check the source notes for the expected mesh, curve, field, shader or World context.
- Start with a disposable scene and a suitable input. Inspect required object, material or collection inputs.
- Adjust one documented control at a time. Evaluate the result before using it in a production project.




