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Tree Gen

Tree Gen for Blender. CURVE INPUT: drop on a curve or connect curve geometry to Curve. Use a path with enough length for the chosen spacing. | Draw a curve,.

27 exposed controlsGeometry Nodes
Paid asset

Paid plans provide the OmniKit Nodes Only ZIP through Lemon Squeezy. Check the product details at checkout for included files.

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Functional review pending. This is not a complete compatibility certification.

Asset overview

What this node setup does

CURVE INPUT: drop on a curve or connect curve geometry to Curve. Use a path with enough length for the chosen spacing. | Draw a curve, get a tree. Recursive branching through a single Repeat Zone - level count is a slider, not duplicated node chains - with per-level length/count/radius falloff, golden-angle placement, gnarl noise, growth animation and instanced leaves.

Source and setup notes

Source asset name: OMNI - Tree Gen

Collection: Environment/Trees & Foliage

Structural inspection used Blender 5.2.0 LTS. Other releases and render engines require separate checks.

How to approach this asset

  1. Check the source notes for the expected mesh, curve, field, shader or World context.
  2. Start with a disposable scene and a suitable input. Inspect required object, material or collection inputs.
  3. Adjust one documented control at a time. Evaluate the result before using it in a production project.

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