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Wall Plan

Wall Plan for Blender. MESH INPUT: drop on a mesh, or feed mesh geometry to Plan. Apply object scale for predictable distances. | Wall plan - draw a floor.

24 exposed controlsGeometry Nodes
Paid asset

Paid plans provide the OmniKit Nodes Only ZIP through Lemon Squeezy. Check the product details at checkout for included files.

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Functional review pending. This is not a complete compatibility certification.

Asset overview

What this node setup does

MESH INPUT: drop on a mesh, or feed mesh geometry to Plan. Apply object scale for predictable distances. | Wall plan - draw a floor plan as edges and get solid walls with door and window openings cut through them, plus a floor slab. Openings keep clear of corners, and the wall sweep is capped so the fast manifold boolean can cut it.

Source and setup notes

Source asset name: OMNI - Wall Plan

Collection: Modeling/Architecture & Modular

Structural inspection used Blender 5.2.0 LTS. Other releases and render engines require separate checks.

How to approach this asset

  1. Check the source notes for the expected mesh, curve, field, shader or World context.
  2. Start with a disposable scene and a suitable input. Inspect required object, material or collection inputs.
  3. Adjust one documented control at a time. Evaluate the result before using it in a production project.

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