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OMNI/KIT
Independent procedural assets for BlenderReview build · TEST payments only
VFX collection
Pinned Lightning Curve — shared collection artwork, not an individual asset render
Shared collection artwork · not an individual asset render. Illustrative previews may differ from the source asset.

VFX / Geometry Nodes

Pinned Lightning Curve

Explore Pinned Lightning Curve: Geometry Nodes asset, source notes, editable controls and preview imagery. OmniKit review library.

6 exposed controlsGeometry Nodes
Review preview · not available for purchase

Source files are private. Compatibility, asset quality and component licences are being reviewed.

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Functional review pending. This is not a complete compatibility certification.

Asset overview

Understand the setup.
Then make it your own.

Pinned Lightning Curve is a Blender Geometry Nodes asset in OmniKit’s vfx collection.

Endpoint-pinned procedural branching lightning. Seeded flicker, tapered branches and emission bloom. Art-directed geometry, not an electrical solver.

Its exposed inputs include Start, End, Segments, Jaggedness, Seed, Phase. Review the control reference below to plan a suitable setup.

Source and setup notes

Source node name: OMNI - Pinned Lightning Curve

Collection: VFX/Arcweaver

Structural inspection used Blender 5.2.0 LTS. Other releases and render engines require separate checks.

How to approach this asset

  1. Check the source notes for the expected mesh, curve, field, shader or World context.
  2. Start with a disposable scene and a suitable input. Inspect required object, material or collection inputs.
  3. Adjust one documented control at a time. Evaluate the result before using it in a production project.

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