Asset overview
What this node setup does
Fully procedural angular jointed cliffs: hierarchical primary masses, planar convex blocks, terrain terraces, irregular canyon inlets, edited mesh and curve inputs, geometric fractures and four packed Poly Haven PBR layers. Input Shape: Formation generates the complete preset; Input Mesh follows the edited cage; Input Curve creates an editable swept wall. Seed and Dimensions vary generated masses. Disable Preview Mode for final detail. Clear Material to restore packed Poly Haven PBR.
Source and setup notes
Source asset name: OMNI - Desert Butte Pro
Collection: Environment/Rocks & Cliffs
Structural inspection used Blender 5.2.0 LTS. Other releases and render engines require separate checks.
How to approach this asset
- Check the source notes for the expected mesh, curve, field, shader or World context.
- Start with a disposable scene and a suitable input. Inspect required object, material or collection inputs.
- Adjust one documented control at a time. Evaluate the result before using it in a production project.




