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Cliff Pro

Cliff Pro for Blender. BHub Cliff Pro - production procedural cliff/rock tool, curve-driven. Draw a closed curve = footprint, set Height. FORM: Profile menu.

24 exposed controlsGeometry Nodes
Paid asset

Paid plans provide the OmniKit Nodes Only ZIP through Lemon Squeezy. Check the product details at checkout for included files.

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Isolated render available. This is not a complete compatibility certification.

Asset overview

What this node setup does

BHub Cliff Pro - production procedural cliff/rock tool, curve-driven. Draw a closed curve = footprint, set Height. FORM: Profile menu (Mesa / Mountain / Spire / Boulder / Wall) drives a height-based width curve; Profile Amount, Lean, Asymmetry shape the silhouette. PIPELINE: capped curve block -> coarse fBm Repeat Zone (Iterations/Displace/Scale) -> Profile taper -> Terrace (stepped shelves) + vertical erosion Gullies + Base Spread -> ground flatten -> watertight VOLUME retopo (Voxel Size) -> Style Menu Switch (Smooth/Hex/Triangulated) -> fine displacement Repeat Zone -> stores edge_sharp (cavity) + base_mask for the shader. One node group = a whole cliff/rock family. NOTE: Profile (0-4) and Style (0-2) are integer menu indices on the modifier panel.

Source and setup notes

Source asset name: BHub Cliff Pro

Collection:

Structural inspection used Blender 5.2.0 LTS. Other releases and render engines require separate checks.

How to approach this asset

  1. Check the source notes for the expected mesh, curve, field, shader or World context.
  2. Start with a disposable scene and a suitable input. Inspect required object, material or collection inputs.
  3. Adjust one documented control at a time. Evaluate the result before using it in a production project.

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